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Toonboom Rigging Fundamentals: The ARM

CAD$2

In this course we look at the full process of rigging an arm, from creating perfect pivot points all the way to adding IK with constraints. Each lesson builds off of each other, so even if you are a beginner it won't be difficult to follow along.

By the end of this course you will have a better understanding of basic and advanced rigging concepts that you will be able to adapt to most situations.

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8 sections walking through every step of rigging a full Arm

Section 1
Creating Perfect Arm Joints
Section 2
Creating the Pieces of the Arm
Section 3
Create the Basic Arm Hierarchy
Section 4
Autopatching & Adding Deformers
Section 5 & 6
Creating Sleeves & Cuffs
Section 7
Connecting Props
Section 8
Constraint Fundamentals Intro
Section 9
Constraint Arms (Applied Fundamentals)
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